// $Id$
// Interface of planetarybody class
//
// ml278
// Copyright (C) 2008 Bjørn Øivind Bjørnsen, Aleksander Gjermundsen, Knut Andre Tidemann, Thomas Hansen
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

#ifndef __PLANETARYBODY_H
#define __PLANETARYBODY_H

#include <Ogre.h>

namespace Ogre 
{
	/**
	 * Baseclass with information about mass and size of a celestial body.
	 * All bodies that should have a gravitational impact must implement this.
	 * Used in PlanetaryDynamicsWorld.
	*/
	class PlanetaryBody
	{
		public:
			PlanetaryBody()
			{
			}
			
			~PlanetaryBody()
			{
			}
			
			/// position of the celestial body
			Vector3 mPosition;
			/// mass of the celestial body
			Real mMass;
			/// radius of the celestial body (assumes that it's spherical)
			Real mRadius;
	};
}
#endif // #ifndef __PLANETARYBODY_H